
Train
competitiveA map centered around a train yard with multiple elevated positions and angles between train cars.
CT Side Advantage
55%
Key Areas
5 areas
Total Callouts
20 callouts
Key Areas
IvyConnectorPop DogOld BombA Main
All Callouts
A SiteA MainIvyA1A2A3ConnectorOld BombPop DogLadderB SiteB UpperB LowerB RampHeavenOilShowersT SpawnCT SpawnDumpster
Tips
- Train cars create complex angles -- clear each gap methodically.
- Pop Dog ladder area gives vertical advantage over B site.
- Ivy is a critical chokepoint for A site attacks.
- Elevated positions (Heaven, train tops) dominate this map.
- Connector control limits CT rotation speed between sites.
CT Strategy
Hold A from elevated positions on trains, 1 Connector, 2 B (Heaven + Site). Use Pop Dog for B info.
T Strategy
Push A Main with smokes on A1/A2 trains, or take B through B Ramp. Ivy control opens A split options.
Bombsite Tactics
A Site
Smoke trains A1 and A2, push A Main. Clear Ivy angle. Plant between trains for cover.
B Site
Push B Ramp or B Upper. Smoke Heaven. Use Pop Dog for flank. Plant near trains for cover.