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Train

Train

competitive

A map centered around a train yard with multiple elevated positions and angles between train cars.

CT Side Advantage

55%

Key Areas

5 areas

Total Callouts

20 callouts

Key Areas

IvyConnectorPop DogOld BombA Main

All Callouts

A SiteA MainIvyA1A2A3ConnectorOld BombPop DogLadderB SiteB UpperB LowerB RampHeavenOilShowersT SpawnCT SpawnDumpster

Tips

  1. Train cars create complex angles -- clear each gap methodically.
  2. Pop Dog ladder area gives vertical advantage over B site.
  3. Ivy is a critical chokepoint for A site attacks.
  4. Elevated positions (Heaven, train tops) dominate this map.
  5. Connector control limits CT rotation speed between sites.

CT Strategy

Hold A from elevated positions on trains, 1 Connector, 2 B (Heaven + Site). Use Pop Dog for B info.

T Strategy

Push A Main with smokes on A1/A2 trains, or take B through B Ramp. Ivy control opens A split options.

Bombsite Tactics

A Site

Smoke trains A1 and A2, push A Main. Clear Ivy angle. Plant between trains for cover.

B Site

Push B Ramp or B Upper. Smoke Heaven. Use Pop Dog for flank. Plant near trains for cover.