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Mage

Healer / Support

PvE Rating

4/5

Role

Healer / Support

Type

basic

Category

Starting

Overview

A support-focused caster wielding a staff to heal allies and enchant weapons with elemental affinities. Mages provide essential party sustain and can exploit elemental weaknesses of enemies.

Strengths

  • +Only vocation with reliable party-wide healing.
  • +Weapon enchantments multiply the entire party damage output.
  • +Elemental spells exploit monster weaknesses effectively.
  • +Essential for Pawn parties -- AI Mages heal and enchant automatically.

Weaknesses

  • -Low physical defense and health -- very fragile in melee range.
  • -Long casting times leave you exposed to interruption.
  • -Limited offensive power compared to Sorcerer.

Vocation Tips

  • 1Prioritize Anodyne (heal) and at least one elemental enchantment spell.
  • 2Cast High Levin on groups of small enemies for efficient area clearing.
  • 3Position near the backline -- staying alive is more important than dealing damage.
  • 4Enchant the Fighter or Warrior Pawn weapon before large monster fights.