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Mad Donkey

Krat City Hall Courtyard

Difficulty Rating

2/5

Location

Krat City Hall Courtyard

Weakness

Stagger / Guard Parry

Phases

1

Reward

Krat City Hall Key

Strategy

A crazed stalker wielding a large saw weapon. Mad Donkey is an aggressive early-game boss who relentlessly attacks with wide sweeping combos. Learning to perfect guard his predictable patterns is key to victory.

Strengths

  • +Relentless aggression punishes passive play
  • +Wide arc attacks cover a large frontal area
  • +Combo chains close gaps quickly and track well

Weaknesses

  • -Highly predictable attack rhythm once learned
  • -Very susceptible to stagger via perfect guards
  • -Short recovery after combo finishers leaves him open
  • -No ranged attacks -- spacing gives breathing room

Attack Patterns

  • 1
    Saw Sweep -- wide horizontal swing covering the frontal area
  • 2
    Charged Slam -- overhead slam with brief windup
  • 3
    Dash Slash -- quick forward lunge with a slashing followup
  • 4
    Combo Chain -- 3-4 hit combo ending with a heavy finisher

Boss Tips

  • 1Perfect guard his combo chains -- the rhythm is consistent and highly punishable
  • 2His attacks have wide arcs but short recovery -- punish the finisher of each combo
  • 3Stay close and strafe to his left to avoid most horizontal swings
  • 4Use a fast weapon like the Rapier to squeeze in hits between his combo strings
  • 5Stagger buildup is his biggest weakness -- aggressive guard parries fill it rapidly