Beginner's Guide to Rust
Starting Rust for the first time is brutal. You will die, lose everything, and feel completely lost. This guide walks you through your first hours to help you survive, build, and start thriving.
Day 1: Spawning on the Beach
You spawn on a random beach with nothing but a rock and a torch. Your first priority is to move inland and away from other players. Beach spawns are dangerous because other nakeds will try to kill you for your rock.
Immediately start hitting trees and stone nodes with your rock. You need 200 wood and 100 stone to craft your first tools. Look for hemp plants (green bushes) on the ground to collect cloth, which you will need for a sleeping bag.
Find food quickly. Look for mushrooms on the forest floor, corn near rivers, or hunt animals. Starvation will kill you within minutes if you ignore your hunger bar.
Crafting Your First Tools
Open your crafting menu (default: Q) and craft these items in order:
- Stone Hatchet (200 wood, 100 stone) -- gathers wood and food much faster than the rock
- Stone Pickaxe (200 wood, 125 stone) -- mines stone, metal ore, and sulfur ore efficiently
- Sleeping Bag (30 cloth) -- your respawn point. Place this somewhere hidden
- Wooden Spear (300 wood) -- your first weapon for defense and hunting
Once you have a hatchet and pickaxe, resource gathering becomes dramatically faster. Focus on collecting enough materials for a starter base before you do anything else.
Building Your First Base
Your first base should be a simple 2x1 with airlock. You need approximately:
- 5,000 wood (for twig placement + wood door)
- 5,000 stone (for upgrading walls and foundation)
- 100 metal fragments (for a code lock)
Find a flat, hidden spot away from monuments and roads. Build in twig first: place two square foundations, walls all around, a doorframe with a triangle airlock, and a roof. Place your Tool Cupboard immediately and authorize yourself.
Upgrade walls to stone from the inside out, starting with the walls closest to your TC. Check that all walls face the correct direction: the smooth side should face outward.
Placing Sleeping Bag and TC
Your sleeping bag is your respawn point. Place one inside your base and one hidden outside nearby. If you die, you can respawn at the bag instead of a random beach. Bags have a cooldown, so having multiple helps.
The Tool Cupboard (TC) must be placed in the most protected part of your base. It controls building privilege in a radius around it. Without TC authorization, no one can build or upgrade near your base. Stock it with resources for upkeep or your base will decay.
Finding Resources
Wood: Hit trees. Larger trees give more wood. Look for the red X marker on trees for bonus resources.
Stone: Mine stone nodes (rounded gray rocks on the ground). Also found in boulders (the large rocks you see everywhere, but they give less).
Metal Ore: Dark-colored ore nodes with a metallic sheen. Smelt in a furnace to get metal fragments.
Sulfur Ore: Bright yellow nodes. Critical for crafting gunpowder, ammo, and explosives. Guard sulfur carefully.
Scrap: Found in barrels, crates, and by recycling components at monuments. Used for researching blueprints and crafting.
Early PVP: What to Avoid
As a beginner, avoid fighting geared players. If you see someone with metal armor or a gun, run. You cannot win a rock fight against a shotgun. Instead:
- Avoid major roads and monuments until you have at least a bow
- Do not carry all your resources at once. Make frequent trips to base
- Run in zigzag patterns if someone shoots at you
- Use cover (rocks, trees, buildings) whenever moving in the open
- Craft a bow (200 wood, 50 cloth) as soon as possible for self-defense
First Weapons to Craft
Progress through these weapons as you gather resources:
- Wooden Spear (300 wood) -- throwable, good for hunting and early fights
- Hunting Bow (200 wood, 50 cloth) -- your first ranged weapon, essential
- Crossbow (200 wood, 75 metal frags, 2 rope) -- more damage than the bow
- Revolver (125 metal frags, 10 cloth) -- first gun, needs a workbench level 1
- Double Barrel Shotgun (175 metal frags, 100 wood) -- devastating at close range
Surviving the First Night
Nights in Rust are pitch black. Without a flashlight or torch, you cannot see anything. Plan your evening:
- Get inside your base before dark. Use nighttime to organize inventory and smelt resources
- A campfire provides light and warmth but makes you visible to other players
- If caught outside, crouch and move slowly. Do not use your torch unless absolutely necessary
- Night lasts about 10 real-time minutes on most servers
Do's and Don'ts
Do:
- Place multiple sleeping bags in different locations
- Research key blueprints early (code lock, doors, tools)
- Build an airlock on every base, even a 1x1
- Check wall direction before upgrading
- Make small, frequent resource runs
- Use recyclers at safe zone monuments
Don't:
- Hoard resources you cannot protect
- Build next to a large clan
- Leave your base without locking the door
- Trust random players with your door code
- Forget to stock your TC with upkeep resources
- Rage quit after dying -- it happens to everyone
Pro Tip: Key Binds
Bind your medical syringe and weapon slots to easy-to-reach keys. In PVP, the player who heals faster wins. Press F1 and type: bind z "slot 4" to bind slot 4 to the Z key.
Pro Tip: Map Awareness
Press G to open the map. Learn the monument names and road layouts. Knowing the map means knowing where loot, danger, and safety are.