Blueprint Guide
All blueprints with materials, unlock methods, and crafting info.
Seamoth
vehicleFast one-person submarine. Primary exploration vehicle for depths up to 200m.
Cyclops
vehicleLarge submarine with interior space. Mobile base capable of deep diving.
Prawn Suit
vehiclePressure-resistant mech suit for deep-sea exploration and mining.
Stasis Rifle
toolFires a stasis sphere that freezes creatures and objects in place.
Propulsion Cannon
toolPicks up and launches objects. Can clear debris blocking paths.
Scanner Room
base moduleBase module that scans for resources, creatures, and fragments in range.
Moonpool
base moduleVehicle docking bay for Seamoth and Prawn Suit. Charges vehicles.
Thermal Plant
base moduleBase power generator using nearby thermal vents for energy.
Rebreather
equipmentReduces oxygen consumption when diving below 100m depth.
Radiation Suit
equipmentFull-body suit protecting from Aurora radiation leaks.
Thermoblade
toolHeated survival knife. Deals more damage and cooks small fish on kill.
Laser Cutter
toolCuts through sealed doors and panels in wrecks and the Aurora.
Water Filtration Machine
base moduleAutomatically produces purified water and salt in your base.
Bioreactor
base moduleGenerates power from organic matter. Good mid-game power source.
Grav Trap
deployableAttracts and holds small creatures and resources in its field.
Seaglide
toolHandheld propulsion device. Essential early-game mobility tool.