Skip to content
Zephyr

Zephyr

crowd control -- medium difficulty

PvE Rating

3/5

Health

75

Shields

75

Armor

15

Energy

100

Passive -- Airborne

Airborne: Reduced gravity and increased aim glide duration.

Abilities

1.Tail Wind

Launches into the air or dashes forward with a gust of wind.

2.Airburst

Creates a burst of air that ragdolls or pulls enemies together.

3.Turbulence

Creates a wind shield that deflects all incoming projectiles.

4.Tornado

Spawns tornadoes that lift and damage enemies.

Strengths

  • +Turbulence makes her immune to all projectile damage
  • +Tornado gathers and CC enemies for easy kills
  • +Excellent in open world content with aerial mobility
  • +Funnel Clouds augment creates many small deadly tornadoes

Weaknesses

  • -Extremely fragile base stats
  • -Turbulence does not block melee or AoE damage
  • -Tornado can scatter enemies making them hard to hit

Pro Tips

  • 1Use Turbulence before engaging any ranged enemies for full projectile immunity.
  • 2Shoot into Tornadoes to apply and spread elemental damage to trapped enemies.
  • 3Hold Tail Wind in air to hover and rain down damage on enemies below.

Build Suggestion

Tornado build with high duration and Funnel Clouds augment.

How to Acquire

Clan Dojo Tenno Lab research.

Description

An aerial Warframe controlling wind to deflect projectiles and create tornadoes.