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Temple of the Art

Depth: Floor 7
PvE

The final standard biome before the boss. Contains the most powerful enemies in the main path and extremely dangerous magical projectiles.

Biome Stats

Depth
Floor 7
Hazard Count
3
Difficulty Rating
5/5

Hazards

  • !Master mages
  • !Polymorphine
  • !Dense projectiles

Tips

  • 1Master mages can kill you in one hit -- respect their range.
  • 2Polymorphine pools reappear here -- maintain constant awareness.
  • 3Dense projectile spam requires high mobility or immunity perks.
  • 4Rush to the boss if your build is strong enough.

Strengths

  • 1Highest tier wand and spell drops
  • 2Final preparation area before the boss fight
  • 3Mastering this biome proves your build is viable

Weaknesses

  • 1Most dangerous standard biome in the game
  • 2Master mages deal extreme damage
  • 3Projectile density makes navigation treacherous