Temple of the Art
Depth: Floor 7
PvE
The final standard biome before the boss. Contains the most powerful enemies in the main path and extremely dangerous magical projectiles.
Biome Stats
- Depth
- Floor 7
- Hazard Count
- 3
- Difficulty Rating
- 5/5
Hazards
- !Master mages
- !Polymorphine
- !Dense projectiles
Tips
- 1Master mages can kill you in one hit -- respect their range.
- 2Polymorphine pools reappear here -- maintain constant awareness.
- 3Dense projectile spam requires high mobility or immunity perks.
- 4Rush to the boss if your build is strong enough.
Strengths
- 1Highest tier wand and spell drops
- 2Final preparation area before the boss fight
- 3Mastering this biome proves your build is viable
Weaknesses
- 1Most dangerous standard biome in the game
- 2Master mages deal extreme damage
- 3Projectile density makes navigation treacherous