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King of Flowing Sand

Chapter 4Hard

Difficulty Rating

4/5

Chapter

Chapter 4

Difficulty

Hard

Overview

A desert monarch who controls sand and creates quicksand traps. The arena shifts constantly, limiting safe zones. Position on solid ground and punish his recovery after large sand waves.

Key Weakness

Stay on solid ground; attack during quicksand recovery

Strengths

  • +Quicksand traps dramatically reduce player mobility
  • +Sand waves reshape arena and eliminate safe zones
  • +Sand pillars chain in rapid succession

Weaknesses

  • -Long recovery after major sand wave attacks
  • -Weak to sustained damage during quicksand creation animation
  • -Sand pillars follow fixed pattern — always in threes

Strategy Tips

  • 1Quicksand slows you by 50% — always fight on solid ground patches.
  • 2After a sand wave, he pauses for 3 seconds; use Smash heavy combo.
  • 3His sand pillar attacks come in threes — dodge the third, then rush in.
  • 4Thrust stance lets you attack from solid ground into quicksand zones.