King of Flowing Sand
Chapter 4Hard
Difficulty Rating
★★★★★
4/5
Chapter
Chapter 4
Difficulty
Hard
Overview
A desert monarch who controls sand and creates quicksand traps. The arena shifts constantly, limiting safe zones. Position on solid ground and punish his recovery after large sand waves.
Key Weakness
Stay on solid ground; attack during quicksand recovery
Strengths
- +Quicksand traps dramatically reduce player mobility
- +Sand waves reshape arena and eliminate safe zones
- +Sand pillars chain in rapid succession
Weaknesses
- -Long recovery after major sand wave attacks
- -Weak to sustained damage during quicksand creation animation
- -Sand pillars follow fixed pattern — always in threes
Strategy Tips
- 1Quicksand slows you by 50% — always fight on solid ground patches.
- 2After a sand wave, he pauses for 3 seconds; use Smash heavy combo.
- 3His sand pillar attacks come in threes — dodge the third, then rush in.
- 4Thrust stance lets you attack from solid ground into quicksand zones.